Executive Summary
Last updated
Last updated
The world is undergoing a technological revolution, transforming how we produce, consume, and monetize media in unprecedented ways. From breathtaking Metaverse landscapes to lifelike holographic worlds and AI-generated content, industries are advancing toward a new era of immersive computing. Yet, creators are increasingly constrained by rising computational demands, limiting their ability to turn bold visions into reality. Unlocking the promise of these breakthroughs and making the future of digital creativity accessible to all urgently requires a decentralized, open global computing system to close this gap.
The creation of 3D content faces critical barriers due to the limitations of today’s computational infrastructure. Centralized GPU clouds, which are essential for 3D rendering, cloud streaming, and AI training, are struggling to keep up with the exponential growth in demand. This has led to high costs and limited availability, making it increasingly difficult for creators to access the computing resources they need. As our visual world evolves at a rapid pace, the challenge of producing cutting-edge graphics becomes more daunting. The future of advanced rendering demands higher resolutions and greater interactivity, especially with the rise of Metaverse and AR/VR/XR content. These types of content require significantly more GPU computing power than today’s HD or 4K images, exacerbating the existing shortages in computing resources. Consequently, 3D artists and studios face expensive and time-consuming rendering processes, which hinder the widespread adoption and production of 3D content.
At the same time, millions of GPUs worldwide sit idle when not in use or become obsolete after hardware upgrades. As of now, there are approximately 2.4 billion GPUs globally, with NVIDIA holding a dominant market share of around 85-88% and AMD accounting for approximately 12-15% (about 400 million GPUs).
While NVIDIA GPUs are widely recognized for their rendering capabilities, AMD GPUs represent a substantial untapped resource in the rendering landscape. AMD GPUs have been gaining traction in rendering tasks due to their cost efficiency and high performance. Despite their potential, they remain largely unsupported by existing traditional render farms and decentralized GPU networks, which overwhelmingly prioritize NVIDIA GPUs. This lack of integration leaves a significant gap in harnessing AMD’s potential. Meanwhile, even many NVIDIA GPUs experience periods of underutilization, contributing to the broader inefficiency of global GPU infrastructure.
Another critical challenge is the fragmentation of render farms worldwide. Each render farm works in isolation, with its own pricing models, hardware configurations, and software support. During off-peak times, some render farms may have idle capacity. They, however, also experience GPU shortages during peak periods, leading to long queues, higher costs, and delays for creators. This fragmented landscape forces creators to navigate multiple platforms, searching for compatible and affordable solutions—a process that is both time-consuming and inefficient. For render farms, the lack of coordination means they are unable to balance workloads across the ecosystem, resulting in underutilized resources during off-peak hours and unmet demand during peak times.
This inefficiency exacerbates the mismatch between global GPU supply and the growing demand for rendering power, creating additional barriers for artists and studios trying to produce high-quality 3D content.
This combination of limited centralized GPU resources, untapped GPU potential, and fragmented render farms presents a significant inefficiency in the 3D rendering ecosystem. Millions of artists and studios continue to struggle with expensive, time-consuming rendering processes, while isolated rendering services and underutilized GPUs worldwide represent a lost opportunity to meet the exponential demand for computing power.
Pictor addresses these challenges with a revolutionary decentralized GPU platform that transforms how computing power is accessed and utilized. Pictor efficiently bridges the gap between 3D creators (GPU Requesters) and Workers (GPU Providers) by connecting them in a decentralized network. Anyone with idle GPUs, including underutilized AMD GPUs, can join and contribute to Pictor, transforming their unused computing power into a valuable resource. AMD GPU owners, who have long been overlooked in traditional rendering networks, now have the opportunity to monetize their hardware. Meanwhile, 3D artists and studios can access the network to render their projects quickly and affordably. Pictor is the FIRST AND ONLY decentralized 3D rendering platform to fully integrate support for AMD GPUs, ensuring their inclusion in the 3D content creation ecosystem. By harnessing this untapped resource alongside NVIDIA GPUs, Pictor acts as a global rendering hub, ensuring all computing resources are utilized effectively and matching supply with demand.
To further enhance efficiency, Pictor’s Aggregator integrates fragmented render farms into a cohesive global platform. This provides 3D creators with one single interface to easily compare and select rendering options based on cost, GPU availability, and software compatibility. By intelligently distributing workloads across render farms, Pictor Aggregator ensures optimal resource utilization during both peak and off-peak periods. This solution enhances scalability, reduces costs, and simplifies workflows for 3D creators while enabling render farms to operate more efficiently as part of a global rendering ecosystem.
Using blockchain technology, Pictor creates an open and competitive marketplace. Workers (GPU Providers) can set their own computing prices and bid for rendering jobs. Therefore, prices are determined by real-time supply and demand within the cloud computing market. Unlike centralized GPU clouds that dictate prices, Pictor offers a fair and competitive pricing structure, benefiting both sides.
In addition to accessibility and efficiency, Pictor prioritizes sustainability. Pictor connects idle and underutilized GPUs worldwide, unlocking the full potential of decentralized GPU rendering for 3D content creation. By reducing the demand for new GPU production, we help mitigate the carbon footprint and electronic waste associated with the production of new GPUs. Pictor aims to build a more democratic world by distributing computing power to everyone while ensuring long-term environmental sustainability.
Pictor is more than a solution. We are a reimagining of the 3D rendering landscape. By bridging the gap between global GPU supply and demand, Pictor enables creators to push the boundaries of digital content while building a future where rendering is decentralized and democratized.